MotoGP »

PREVIEW: MotoGP 15 - The Game

MotoGP fans are gearing up for the latest edition in the series with revolutionary new career mode features and the chance to race as former Grand Prix legends in the 'Day One Edition'. Set for release on 19th June on Xbox One, PS4, Xbox 360, PS3 and PC.
MotoGP fans are gearing up for the release of the all-new video game MOTOGP 15 which has revolutionary features and the chance to play as two-wheeled legends from previous generations such as, Kenny Roberts, Casey Stoner and Jeremy McWilliams as well as the current crop of MotoGP stars.

Milestone has revealed its latest edition of the motorbike racing series which is heading to PS4, Xbox One, PS3 Xbox 360 and PC on 19th June.

In an exclusive first-look preview of MOTOGP 15, it provides gamers with in-depth detail into bike, rider and team customisation in the brand new career mode. The game will challenge players to start from the bottom of the MotoGP ladder and work their way up from Moto3 and Moto2 to fight for the MotoGP world championship against the likes of Valentino Rossi, Jorge Lorenzo and Marc Marquez.

Another new feature of the game for 2015 is players will also be able to negotiate with sponsors to fund their careers, switch teams and build their championship-winning squads. In line with other series, the game will also have GP Credits which can be earned and used to purchase in-game upgrades.

A host of current MotoGP riders, including Yamaha duo Lorenzo and Rossi, have had a hands-on role in the development of the game to improve the physics of the riders and bikes for quicker and more realistic gameplay.

Gamers who purchase the 'Day One Edition' will also have the opportunity to race as past two-wheeled heroes from classic GP eras.

Pre-orders from GAME will get the 'Day One Edition' which contains Four Stroke Bikes and Historic Riders for free!

Click here to pre-order MotoGP 15 now.

Related Pictures

Click on relevant pic to enlarge
MotoGP 15, video game, [Credit: pqube/milestone]
MotoGP 15, video game, [Credit: pqube/milestone]
MotoGP 15, video game, [Credit: pqube/milestone]
Crutchlow, Australian MotoGP 2016
Reddng, Petrucci, Smith Australian MotoGP 2016
Hayden after crash, Australian MotoGP 2016
jones, Australian MotoGP 2016
Redding, Petrucci Australian MotoGP 2016
Hayden, Australian MotoGP 2016
Barbera, Smith Australian MotoGP 2016
Hayden, Miller Australian MotoGP 2016
Redding, Australian MotoGP 2016
Redding, Australian MotoGP 2016
Pol Espargaro, Australian MotoGP 2016
Rossi, Australian MotoGP 2016
Rossi, Australian MotoGP 2016
Bradl, Hayden, Australian MotoGP 2016
Lorenzo, Australian MotoGP 2016

Join the conversation - Add your comment

Please login or register before adding your comments.

Although the administrators and moderators of this website will attempt to keep all objectionable comments off these pages, it is impossible for us to review all messages. All messages express the views of the poster, and neither Crash Media Group nor Crash.Net will be held responsible for the content of any message. We do not vouch for or warrant the accuracy, completeness or usefulness of any message, and are not responsible for the contents of any message. If you find a message objectionable, please contact us and inform us of the problem or use the [report] function next to the offending post. Any message that does not conform with the policy of this service can be edited or removed with immediate effect.

Jack Mordino

June 03, 2015 11:45 AM

The graphics of the series have always been superb but physics-wise... the series has been a complete disaster. Nomatter what realism level you dial-in, the bikes don't seem to turn naturally. In the older games they turned fast without any amend for the gyroscopic effect and in the later ones they overdid it and the bikes turn like lorries - actually even worse. GP500 was -and is- the king in riding physics.

© 1999 - 2016 Crash Media Group

The total or partial reproduction of text, photographs or illustrations is not permitted in any form.